Topic
Design
5 essays and 2 notes, newest first.
Essays · 5
The Model Is a Centroid Pump. So Is the Review Loop.
Sameness comes from two places: training narrows what a model will produce, and a review loop narrows what survives. I've built something against both and don't yet know if either holds.
Photography as Interface
What camera mechanics teach us about designing for attention, perception, and control.
Rapid Generative Prototyping: Design in the Post-Figma Era
Design is no longer artifact creation—it's constraint architecture. The three-layer model for the agentic economy.
What Cameras Taught Me About Software (and Life)
The arc of creative tools: diverge to learn, converge to create. Why more gear made me worse, and what that means for building software.
Design Physics: When Interfaces Meet Agents
Traditional UX has a hidden assumption: humans on both sides. That assumption is breaking.
Notes · 2
Trails: A Pattern for Navigating Ideas
Why I replaced a knowledge graph with curated reading paths, and what I found when I looked for prior art.
Photography After AI
What's the value of photography when AI generates pixel-perfect images in seconds? The same thing that's valuable about code when AI writes it: not the output, but the seeing.